I was really excited to come across a brand new game, Never Alone. This is the first video game to be created in collaboration with the Alaskan Inupiaq Native community. The whole thing is based on an indigenous story about an extremely harsh blizzard and features a girl and her fox companion who go through eight chapters of adventure, in a puzzle-solving format, to find the source of the blizzard. I watched about an hour play-through of this game and in it I saw a variety of helping spirits (as depicted above) and an intriguing shaman-like character called Owl Man. The whole game is interspersed with asides that explain various cultural aspects. And, it is extraordinarily beautiful, with gorgeous animation.
This is genius. What a profoundly effective way to transmit intergenerational knowledge. And, it gives me hope. While I like video games and play them regularly (I'm big on sword and sorcery games) I realize that there is a lot of crap out there. Gratuitously violent, prurient, misogynist, empty, hollow. And wasteful of an excellent opportunity. Never Alone takes that opportunity and makes something fun, exciting, informational, beautiful and, dare I say, even spiritual---and it assures the preservation and transmission of at least a small amount of important cultural heritage.